Carmen San Diego Treasures Of Knowledge Game

Where In The World Is Carmen Sandiego? Treasures of Knowledge - Walkthrough Version 1.0 9/6/09 Brazil Cuba Chile Greece Canada Japan Italy Russia Egypt Argentina Spain India Antarctica Where in the World is Carmen Sandiego? Treasures of Knowledge A walkthrough by The Lost Gamer (ilovecartoonssomuch@yahoo.com) Copyright 2009 Table of Contents: 001. General information 002. Walkthrough 002a. Mission 1: The Marco Polo Book 002b. Mission 2: The Koruru Mask 002c.

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Where in the World is Carmen Sandiego? Treasures of Knowledge release date for PC: game language: English. 12 November 2001 Worldwide. Rich game environments. Where in the World Is Carmen Sandiego? Treasures of Knowledge is. Their mission is to track down Carmen Sandiego and recover the. Where in the World is Carmen Sandiego is a CD Rom game for. World is Carmen Sandiego: Treasures of Knowledge. In the World is Carmen Sandiego: Treasures of. Where in the World is Carmen Sandiego? Treasures of Knowledge. The Carmen Sandiego franchise has offered “edutainment” to children all over the.

Mission 3: The Incan Quipus 002d. Mission 4: The Mok'o Gong 002e.

Mission 5: The Egyptian Senet Tablet 002f. Mission 6: The Aztec Calendar 002g. Mission 7: The Bust of Julius Caesar 002h. Mission 8: The World Treasure of Knowledge 003. Credits 001-General Information ----------------------------------------------------------- This is a walkthrough for the 2001 PC game called 'Where in the World is Carmen Sandiego?'

Winiso Registration Code. The subtitle 'Treasures of Knowledge' is sometimes included as part of the full title, although I didn't see the subtitle anywhere on the game box, oddly enough. Anyway, feel free to email me at ilovecartoonssomuch@yahoo.com if you want to contact me about putting this guide on your website or something like that. Fan mail is appreciated. Hate mail will be tolerated, because I wrote this guide without actually playing the game myself. 002-Walkthrough ----------------------------------------------------------- The game starts off with ACME agents Shadow Hawkins and Jules Argent. They got a hot tip that Carmen Sandiego may be planning a heist, and so they're going inside an apartment that has valuables. Shadow shows off how awesome he is by climbing up the side of the building and jumping through a window.

Meanwhile, Jules has beaten him to their destination, because she took the elevator. But the two of them are too late! Carmen Sandiego is already inside the building, and she springs a trap on them! After some dramatic dialogue between Jules and Carmen (Carmen used to be Jules' partner, back when she worked for ACME), Carmen leaves the building with a copy of 'The Travels of Marco Polo' in hand.

002a-Mission 1: The Marco Polo Book ----------------------------------------------------------- The first mission is to recover the book that Carmen Sandiego stole in the opening. Fortunately, Carmen left a post-it note with the name of her destination lying on the floor. Wow, that's.really convenient for our heroes.

Our heroes then explain how to do things like call the Chief for clues, take a plane to somewhere else, save your game, etc. Click on Jules to call the chief and read the notebook. Click on Hawkins to travel to places, save the game, quit the game, look up things in the database and use gadgets. Once they reach Brazil, Jules recognizes a bookstore, which is your clue to click on the bookstore to investigate it. You can read the books here to learn about Brazil, but what you really want to do is click on the door to talk to the man who owns the bookstore. The man says that a suspicious character recently visited his bookstore, and he traded one of his books for a book about the Shinto Shrine.

This is a great time for Hawkins to use his Clue Analyzer! But.Hawkins left that with his buddy Henderson in Cuba. Go to Cuba and talk to Henderson to get the Clue Analyzer, then return to Brazil. Go to the bookstore and talk to the store owner. Use the Clue Analyzer on the book to find a bookmark with mysterious symbols and fingerprints. Here in Brazil, you can zoom in on the plant to find a hidden note from Carmen to the VILE Agent who was here (VILE is the organization Carmen Sandiego runs--it's sort of a counter-organization to ACME). Looks like he went to the Shinto Shrine.we already knew that, but now we know that for sure.

You can click on the man with the blue shirt, who tells you that something odd happened in the house that's painted with the colors of the Brazilian flag. There's only ONE house here that's painted in multiple colors, and it's to the left, so it's not hard to find. Sap Abap Programming Books. Once there, you find.a note from Carmen Sandiego, addressed to Jules. Apparently, Carmen is toying with our heroes. Head to Japan, where there's a Shinto shrine.